Ah Map: Challenge Match 1304

Ah wins in 15 updates

20 56
28 12
(0) (0)
System 20,20
100 100
100 94
(0) (0)
Ah
39 58
31 41
(0) (0)
System 21,19
18 13
17 0
(0) (0)
System 22,19
14 14
16 0
(0) (0)
System 23,19
0 41
12 0
(0) (0)
System 20,18
12 1
28 12
(0) (0)
System 21,18
84 69
55 79
(1) (0)
System 23,18
37 15
54 41
(0) (0)
System 20,17
46 3
29 49
(0) (6)
System 21,17
100 100
100 100
(10) (5)
Wonderland
4 6
33 5
(0) (0)
Tea Party
19 22
18 5
(0) (0)
Croquet Game
38 57
40 57
(0) (0)
Magic Mirror
19 30
53 30
(0) (0)
Rabbit Hole


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Ah's Commentary

There's nothing especially interesting about this game except for the connection between 23,18 and Wonderland - it wasn't there when the game began.

Initial contact was around 21,16. I got one science ship in as far as Rabbit Hole. Seeing that there was going to be the possibility of engineering an attack into Aggie's backfield, I slipped a second science ship in while he did his pop trick. What a pleasant surprise to find Aggie's HW next to 23,18!

While Aggie overbuilt a fleet to attack my colonies, I built an engineer, and then in the next update overbuilt a BR-3 invasion fleet while the engineer opened the jump. Complete surprise attack.

Here you see the invasion fleet poised over Aggie's HW. Since he missed the opening of the jump, he was unable to assemble a large enough defense fleet. Game over. A little luck makes one of the best allies possible.


Aggie's Commentary

Not much needs to be added to Ah's description. He did a good job of pulling my ships in to his border planets to make sure that they were well away from his real attack.

It is significant that I didn't watch the map carefully enough to see the jump opening, though. I had a builder with a stargate in the planet under Rabbit Hole, so if I had seen the jump open I could have gated in a fleet to my HW to kill off his attacking fleet. I didn't know how many he would send through, so I can't say for sure that I would have built enough ships to kill all of his, but just the possibility shows how important it is to CAREFULLY check the map EVERY turn, even in areas you think safe.